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Super League Enterprise, Inc. (SLE) stock surged +3.04%, trading at $4.07 on NASDAQ, up from the previous close of $3.95. The stock opened at $3.98, fluctuating between $3.94 and $4.07 in the recent session.
| Filing Date | Accepted Date | |
|---|---|---|
| Filing Date | Accepted Date | |
|---|---|---|
| Date | Open | High | Low | Close | Volume |
|---|---|---|---|---|---|
| May 14, 2026 | 4.01 | 4.20 | 3.88 | 4.07 | 10.01K |
| May 13, 2026 | 4.20 | 4.20 | 3.88 | 3.95 | 17.45K |
| May 12, 2026 | 4.06 | 4.21 | 4.06 | 4.15 | 2.89K |
| May 11, 2026 | 4.24 | 4.27 | 4.05 | 4.13 | 10.03K |
| May 08, 2026 | 4.01 | 4.23 | 4.00 | 4.23 | 13.73K |
| May 07, 2026 | 4.05 | 4.19 | 4.01 | 4.19 | 5.63K |
| May 06, 2026 | 3.87 | 4.23 | 3.77 | 4.05 | 15.98K |
| May 05, 2026 | 3.82 | 4.05 | 3.82 | 4.05 | 1.27K |
| May 04, 2026 | 3.84 | 4.18 | 3.84 | 4.01 | 2.75K |
| Apr 30, 2026 | 3.60 | 3.98 | 3.60 | 3.80 | 23.82K |
| Apr 29, 2026 | 3.87 | 3.98 | 3.68 | 3.76 | 21.22K |
| Apr 28, 2026 | 3.73 | 4.00 | 3.66 | 3.86 | 8.11K |
| Apr 27, 2026 | 3.81 | 4.00 | 3.56 | 3.83 | 25.64K |
| Apr 23, 2026 | 4.15 | 4.24 | 3.76 | 3.81 | 26.54K |
| Apr 22, 2026 | 4.09 | 4.31 | 4.04 | 4.07 | 7.94K |
| Apr 21, 2026 | 4.42 | 4.54 | 4.20 | 4.20 | 13.16K |
| Apr 20, 2026 | 4.35 | 4.50 | 4.21 | 4.41 | 13.46K |
| Apr 17, 2026 | 4.08 | 4.29 | 4.00 | 4.26 | 11.85K |
| Apr 16, 2026 | 3.96 | 4.19 | 3.96 | 4.00 | 4.68K |
| Apr 14, 2026 | 3.89 | 4.09 | 3.82 | 4.04 | 31.77K |
Super League Enterprise, Inc. builds and operates networks of games, monetization tools, and content channels across metaverse gaming platforms that empower developers, energize players, and entertain fans. The company's solutions provide access to an audience consisting of players in the metaverse environments, fans of various gaming influencers, and viewers of gameplay content across social media and digital video platforms. The company's platform includes access to in-game communities, a metaverse advertising platform, and a network of highly viewed channels and original shows on Instagram, TikTok, Snap, YouTube, and Twitch, as well as cloud-based livestream production tools and an esports invitational tournament series. Its properties also deliver opportunities for brands and advertisers to achieve insights and marketing outcomes with gamers of various ages. The company was formerly known as Super League Gaming, Inc. and changed its name to Super League Enterprise, Inc. in September 2023. Super League Enterprise, Inc. was incorporated in 2014 and is headquartered in Santa Monica, California.
| Employees | 72 |
| Beta | 1.91 |
| Sales or Revenue | $25.08M |
| 5Y Sales Change% | 2.57% |
| Fiscal Year Ends | December |
| Sector | Communication Services |
| Industry | Internet Content & Information |