World Wrestling Entertainment, Inc. (WWE) stock surged +2.65%, trading at $100.65 on NYSE, up from the previous close of $98.05. The stock opened at $99.51, fluctuating between $98.07 and $101.94 in the recent session.
| Filing Date | Accepted Date | |
|---|---|---|
| Filing Date | Accepted Date | |
|---|---|---|
| Date | Open | High | Low | Close | Volume |
|---|---|---|---|---|---|
| Sep 11, 2023 | 99.51 | 101.94 | 98.07 | 100.65 | 1.64M |
| Sep 08, 2023 | 101.04 | 101.35 | 97.07 | 98.05 | 1.22M |
| Sep 07, 2023 | 99.29 | 101.41 | 98.55 | 99.41 | 1.04M |
| Sep 06, 2023 | 100.70 | 100.80 | 98.04 | 100.00 | 1.16M |
| Sep 05, 2023 | 103.00 | 103.00 | 96.11 | 100.07 | 1.69M |
| Sep 01, 2023 | 98.00 | 104.86 | 97.32 | 104.58 | 1.92M |
| Aug 31, 2023 | 110.05 | 110.05 | 93.93 | 96.55 | 5.06M |
| Aug 30, 2023 | 115.47 | 115.56 | 109.61 | 110.05 | 930.93K |
| Aug 29, 2023 | 115.44 | 116.48 | 114.82 | 115.34 | 381.34K |
| Aug 28, 2023 | 113.48 | 116.38 | 113.48 | 115.93 | 315.63K |
| Aug 25, 2023 | 114.12 | 114.92 | 112.89 | 113.69 | 350.01K |
| Aug 24, 2023 | 114.56 | 118.04 | 113.17 | 113.76 | 399.24K |
| Aug 23, 2023 | 115.68 | 116.86 | 114.56 | 115.14 | 297.67K |
| Aug 22, 2023 | 113.36 | 115.66 | 113.36 | 115.14 | 613.32K |
| Aug 21, 2023 | 112.33 | 113.93 | 111.25 | 113.88 | 470.61K |
| Aug 18, 2023 | 109.48 | 112.72 | 108.98 | 112.33 | 472.61K |
| Aug 17, 2023 | 112.48 | 113.23 | 108.50 | 109.49 | 511.31K |
| Aug 16, 2023 | 113.50 | 114.26 | 112.10 | 112.76 | 378.36K |
| Aug 15, 2023 | 111.97 | 114.54 | 111.17 | 112.90 | 566.78K |
| Aug 14, 2023 | 112.04 | 112.90 | 111.32 | 111.75 | 553.97K |
World Wrestling Entertainment, Inc. (WWE) operates as a multifaceted media and entertainment enterprise, primarily focusing on the sports entertainment sector. Its global footprint extends across North America, Europe, the Middle East, Africa, the Asia Pacific region, and Latin America. The company's operations are divided into three principal divisions: Media, Live Events, and Consumer Products. The Media division is responsible for creating and generating revenue from a wide range of video content, encompassing both lengthy features and short clips. This content is disseminated across numerous channels, including the dedicated WWE Network, traditional broadcast and subscription television, various digital and social media outlets, and cinematic productions. The Live Events division manages the sale of admission tickets, offers associated services for its physical events, and provides tailored travel packages for attendees. Lastly, the Consumer Products division oversees the retail of WWE-branded merchandise. This includes a variety of goods such as video games, action figures, apparel, and books, which are sold through licensing agreements, direct-to-consumer channels, and online e-commerce platforms. Founded in 1980, World Wrestling Entertainment, Inc. maintains its corporate headquarters in Stamford, Connecticut.
| Employees | 890 |
| Beta | 1.15 |
| Sales or Revenue | $1.29B |
| 5Y Sales Change% | 1% |
| Fiscal Year Ends | December |
| Sector | Communication Services |
| Industry | Entertainment |
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