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Most stock quote data provided by Financial Modeling Prep
Electronic Arts Inc. (EA) stock remained unchanged at $209.70 a share on NASDAQ. The stock opened at $209.70, fluctuating between $209.70 to $209.70 during the session.
| Filing Date | Accepted Date | |
|---|---|---|
| Filing Date | Accepted Date | |
|---|---|---|
| Date | Open | High | Low | Close | Volume |
|---|---|---|---|---|---|
| Aug 04, 2026 | 209.92 | 210.20 | 209.70 | 209.70 | 47.64M |
| Aug 03, 2026 | 209.91 | 209.97 | 209.89 | 209.91 | 4.4M |
| Jul 31, 2026 | 209.85 | 209.93 | 209.76 | 209.86 | 4.73M |
| Jul 30, 2026 | 208.90 | 209.80 | 208.70 | 209.59 | 4.12M |
| Jul 29, 2026 | 209.14 | 209.16 | 208.52 | 208.91 | 3.57M |
| Jul 28, 2026 | 209.26 | 209.41 | 208.72 | 208.87 | 3.71M |
| Jul 27, 2026 | 209.25 | 209.25 | 208.95 | 209.07 | 2.65M |
| Jul 24, 2026 | 209.23 | 209.23 | 208.94 | 209.06 | 1.96M |
| Jul 23, 2026 | 209.06 | 209.19 | 208.85 | 209.00 | 2.01M |
| Jul 22, 2026 | 209.01 | 209.06 | 208.40 | 208.95 | 2.88M |
| Jul 21, 2026 | 209.33 | 209.33 | 208.96 | 209.04 | 2.03M |
| Jul 20, 2026 | 209.27 | 209.34 | 208.96 | 209.29 | 1.69M |
| Jul 17, 2026 | 209.19 | 209.19 | 208.80 | 208.90 | 3.88M |
| Jul 16, 2026 | 207.51 | 207.86 | 207.17 | 207.84 | 2.71M |
| Jul 15, 2026 | 206.55 | 207.77 | 205.96 | 207.27 | 4.51M |
| Jul 14, 2026 | 206.35 | 206.80 | 206.13 | 206.65 | 1.49M |
| Jul 13, 2026 | 206.50 | 206.82 | 206.29 | 206.35 | 1.38M |
| Jul 10, 2026 | 206.50 | 206.63 | 206.25 | 206.41 | 1.21M |
| Jul 09, 2026 | 204.86 | 206.59 | 204.86 | 206.56 | 1.54M |
| Jul 08, 2026 | 206.00 | 206.00 | 204.83 | 204.89 | 1.02M |
Electronic Arts Inc., established in 1982 and based in Redwood City, California, is a global leader in the creation, promotion, publication, and distribution of interactive entertainment. The company delivers a wide array of games, content, and services for various platforms, including gaming consoles, personal computers, smartphones, and tablets across the globe. EA develops and releases titles spanning popular genres such as sports, racing, first-person shooters, action, role-playing, and simulation. Its prominent proprietary franchises include Battlefield, The Sims, Apex Legends, and Need for Speed, alongside celebrated licensed properties like FIFA, Madden NFL, UFC, and Star Wars. Furthermore, Electronic Arts grants licenses for its games to external partners for distribution and hosting. The company reaches its customers through diverse channels, encompassing digital storefronts, traditional retail outlets, direct sales to major retailers and specialty shops, and various distribution agreements.
| Employees | 14600 |
| Beta | 0.64 |
| Sales or Revenue | $7.53B |
| 5Y Sales Change% | 0.547% |
| Fiscal Year Ends | March |
| Sector | Technology |
| Industry | Electronic Gaming & Multimedia |