Bilibili Inc. (BILI) stock declined over -4.18%, trading at $24.08 on NASDAQ, down from the previous close of $25.13. The stock opened at $24.78, fluctuating between $23.88 and $24.85 in the recent session.
| Filing Date | Accepted Date | |
|---|---|---|
| Filing Date | Accepted Date | |
|---|---|---|
| Date | Open | High | Low | Close | Volume |
|---|---|---|---|---|---|
| Mar 20, 2026 | 24.82 | 24.85 | 23.88 | 24.08 | 3.24M |
| Mar 19, 2026 | 24.68 | 25.27 | 24.31 | 25.13 | 2.12M |
| Mar 18, 2026 | 26.34 | 26.53 | 25.47 | 25.50 | 2.6M |
| Mar 17, 2026 | 25.94 | 26.77 | 25.66 | 26.76 | 2.84M |
| Mar 16, 2026 | 25.92 | 25.99 | 25.59 | 25.62 | 1.96M |
| Mar 13, 2026 | 25.31 | 25.77 | 25.08 | 25.20 | 1.43M |
| Mar 12, 2026 | 25.26 | 25.48 | 24.88 | 24.90 | 1.94M |
| Mar 11, 2026 | 26.00 | 26.12 | 25.07 | 25.52 | 3.56M |
| Mar 10, 2026 | 26.31 | 27.28 | 26.18 | 26.58 | 3.49M |
| Mar 09, 2026 | 24.84 | 26.19 | 24.46 | 26.16 | 4.08M |
| Mar 06, 2026 | 25.05 | 25.08 | 24.55 | 24.67 | 4.8M |
| Mar 03, 2026 | 26.37 | 26.90 | 26.06 | 26.58 | 3.11M |
| Mar 02, 2026 | 26.92 | 27.42 | 26.80 | 27.23 | 1.46M |
| Feb 27, 2026 | 28.00 | 28.38 | 27.85 | 27.90 | 1.33M |
| Feb 26, 2026 | 28.00 | 28.50 | 27.78 | 28.47 | 2.08M |
| Feb 25, 2026 | 29.32 | 29.57 | 29.03 | 29.41 | 982.29K |
| Feb 24, 2026 | 29.42 | 29.73 | 29.01 | 29.68 | 2.19M |
| Feb 23, 2026 | 29.85 | 30.29 | 29.62 | 29.83 | 1.53M |
| Feb 20, 2026 | 29.30 | 30.47 | 29.26 | 30.30 | 1.44M |
| Feb 19, 2026 | 30.90 | 30.98 | 30.60 | 30.96 | 790.16K |
Bilibili Inc. provides online entertainment services for the young generations in the People's Republic of China. Its platform offers a range of content, including video services, mobile games, and value-added service, as well as ACG-related comic and audio content. The company's video services include professional user generated videos, occupationally generated videos, and live broadcasting. Bilibili Inc. was founded in 2009 and is headquartered in Shanghai, the People's Republic of China.
| Employees | 8088 |
| Beta | 0.8 |
| Sales or Revenue | $22.53B |
| 5Y Sales Change% | 2.077% |
| Fiscal Year Ends | December |
| Sector | Technology |
| Industry | Electronic Gaming & Multimedia |
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