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DarkIris Inc. Class A Ordinary Shares (DKI) stock surged +0.13%, trading at $0.46 on NASDAQ, up from the previous close of $0.46. The stock opened at $0.47, fluctuating between $0.44 and $0.47 in the recent session.
| Filing Date | Accepted Date | |
|---|---|---|
| Filing Date | Accepted Date | |
|---|---|---|
| Date | Open | High | Low | Close | Volume |
|---|---|---|---|---|---|
| Apr 23, 2026 | 0.49 | 0.50 | 0.45 | 0.46 | 618.99K |
| Apr 22, 2026 | 0.45 | 0.52 | 0.45 | 0.52 | 326.03K |
| Apr 21, 2026 | 0.47 | 0.49 | 0.44 | 0.45 | 397.83K |
| Apr 20, 2026 | 0.40 | 0.50 | 0.40 | 0.47 | 1.14M |
| Apr 17, 2026 | 0.40 | 0.42 | 0.39 | 0.41 | 328.47K |
| Apr 16, 2026 | 0.39 | 0.44 | 0.38 | 0.41 | 708.68K |
| Apr 14, 2026 | 0.53 | 0.55 | 0.45 | 0.47 | 2.05M |
| Apr 13, 2026 | 0.62 | 0.70 | 0.50 | 0.60 | 3.46M |
| Apr 10, 2026 | 0.68 | 0.68 | 0.59 | 0.64 | 8.96M |
| Apr 09, 2026 | 0.46 | 1.21 | 0.43 | 0.96 | 200.43M |
| Apr 08, 2026 | 0.39 | 0.41 | 0.39 | 0.40 | 2.3M |
| Apr 07, 2026 | 0.32 | 0.36 | 0.32 | 0.36 | 33.33K |
| Apr 06, 2026 | 0.34 | 0.34 | 0.34 | 0.34 | 14.96K |
| Apr 02, 2026 | 0.32 | 0.35 | 0.32 | 0.34 | 34.66K |
| Apr 01, 2026 | 0.31 | 0.33 | 0.29 | 0.33 | 69.13K |
| Mar 31, 2026 | 0.31 | 0.33 | 0.28 | 0.29 | 81.51K |
| Mar 30, 2026 | 0.33 | 0.33 | 0.32 | 0.32 | 24.33K |
| Mar 27, 2026 | 0.35 | 0.35 | 0.30 | 0.31 | 131.12K |
| Mar 25, 2026 | 0.37 | 0.38 | 0.36 | 0.36 | 17.73K |
| Mar 24, 2026 | 0.39 | 0.39 | 0.37 | 0.37 | 33.9K |
Darkiris Inc., through its subsidiaries, develops, publishes, markets, and distributes mobile games on various platforms in Hong Kong, Taiwan, Southeast Asia, North America, and the Middle East. It engages in the game design, programming, and graphics activities. Additionally, it develops AI interactive experiences and cross-media content applications. The company offers its products through various third-party digital storefronts. Darkiris Inc. was founded in 2017 and is headquartered in Sheung Wan, Hong Kong.
| Employees | 23 |
| Beta | 0 |
| Sales or Revenue | N/A |
| 5Y Sales Change% | N/A |
| Fiscal Year Ends | N/A |
| Sector | Communication Services |
| Industry | Electronic Gaming & Multimedia |