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Roblox Corporation (RBLX) stock declined over -0.84%, trading at $73.27 on NYSE, down from the previous close of $73.89. The stock opened at $73.75, fluctuating between $72.06 and $73.95 in the recent session.
| Filing Date | Accepted Date | |
|---|---|---|
| Filing Date | Accepted Date | |
|---|---|---|
| Date | Open | High | Low | Close | Volume |
|---|---|---|---|---|---|
| Jan 09, 2026 | 73.75 | 74.00 | 72.06 | 73.27 | 11.35M |
| Jan 08, 2026 | 74.86 | 74.98 | 71.78 | 73.89 | 13.35M |
| Jan 07, 2026 | 76.27 | 77.63 | 75.40 | 76.42 | 10.92M |
| Jan 06, 2026 | 79.37 | 79.37 | 74.95 | 75.83 | 15.6M |
| Jan 05, 2026 | 81.40 | 82.38 | 79.88 | 81.04 | 7.99M |
| Jan 02, 2026 | 81.45 | 81.78 | 78.80 | 80.95 | 6.88M |
| Dec 31, 2025 | 81.76 | 81.76 | 80.61 | 81.03 | 4.35M |
| Dec 30, 2025 | 81.68 | 82.56 | 81.36 | 81.81 | 5.9M |
| Dec 29, 2025 | 81.12 | 82.14 | 80.95 | 81.52 | 4.51M |
| Dec 26, 2025 | 81.72 | 82.34 | 80.87 | 82.22 | 3.79M |
| Dec 24, 2025 | 80.69 | 82.12 | 80.42 | 81.88 | 2.68M |
| Dec 23, 2025 | 81.77 | 82.04 | 80.30 | 80.99 | 5.37M |
| Dec 22, 2025 | 82.42 | 83.19 | 81.40 | 81.98 | 6.52M |
| Dec 19, 2025 | 84.10 | 84.20 | 81.25 | 81.94 | 15.02M |
| Dec 17, 2025 | 87.50 | 89.19 | 85.26 | 85.91 | 6.07M |
| Dec 16, 2025 | 87.18 | 87.86 | 86.15 | 87.44 | 7.8M |
| Dec 15, 2025 | 87.96 | 88.37 | 85.91 | 86.96 | 7.63M |
| Dec 12, 2025 | 90.88 | 91.88 | 88.06 | 88.51 | 8.37M |
| Dec 11, 2025 | 94.19 | 96.27 | 93.07 | 94.34 | 6.11M |
| Dec 10, 2025 | 99.98 | 99.98 | 94.35 | 94.36 | 7.64M |
Roblox Corporation develops and operates an online entertainment platform. The company offers Roblox Studio, a free toolset that allows developers and creators to build, publish, and operate 3D experiences, and other content; Roblox Client, an application that allows users to explore 3D digital world; Roblox Education for learning experiences; and Roblox Cloud, which provides services and infrastructure that power the human co-experience platform. It serves customers in the United States, the United Kingdom, Canada, Europe, China, the Asia-Pacific, and internationally. The company was incorporated in 2004 and is headquartered in San Mateo, California.
| Employees | 2474 |
| Beta | 1.64 |
| Sales or Revenue | $2.80B |
| 5Y Sales Change% | 6.354% |
| Fiscal Year Ends | December |
| Sector | Technology |
| Industry | Electronic Gaming & Multimedia |